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Spellrow

Spellrow

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Devlog

  • New Android Version
    November 19, 2025 by Dev!ant
    With this you can now play Spellrow on the go :P The game operates the same as it would usually, the controls work just as well on PC and Mobile. There are some additional changes, these are mostly in... Continue reading
  • Relics and More
    November 08, 2025 by Dev!ant
    1
    I have implemented Relics into Spellrow now, and the trade event to find them. Relics are items which affect gameplay in different ways, as a simple example: Sand Paper: When a mark the owner does not... Continue reading
  • More Options
    August 20, 2025 by Dev!ant
    Changes: - Option menu UI has section headers - Options menu now works in the title screen - Soup's power: 0 -> 10 - The game now uses Open Dyslexic for readability - Persistent Dev Mode New: - "Inten... Continue reading
  • Bug Fix and a small addition #2
    July 29, 2025 by Dev!ant#minor update, #bug fix
    I was doing the bug fix but then I saw a fun mark that was currently unused so I fixed it up and added it :P Have fun ^^ Fixes: - Fixed Angler's double up placement AI and placement turn order Changes... Continue reading
  • Bug Fix and a small addition
    July 22, 2025 by Dev!ant#Minor Update
    Following some feedback I have made some quick changes to the game, along with another encounter to increase the length of the demo. Changelog: - Fixed Cracked Mirror's empty space detection - Added k... Continue reading
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